Usability
Jarques Pretorius
Design, Photographs, Web Technologies, Usability, and 23 moreWeb Design, Programming Languages, Photography, Archaeology, Street Photography, Augmented Reality, Geology, Academia.edu, Animal Behavior, History of Science and Technology, Moon Landing, Digital Architecture, Afrikaans (Language and Literature), Video Games, Astrobiology, Space Sciences, Culinary History, Artificial Intelligence, Software Engineering, Computer Graphics, Astronomy, Astrophysics, and Human Computer Interactionedit
Ulf-Dietrich Reips
Psychology, Human Computer Interaction, Experimental Economics, Social Research Methods and Methodology, and 38 moreSocial Sciences, Science Communication, Quality Management, Usability, Educational Informatics, Open Access, Open Access Publishing, Internet science, Iscience.Eu, Web experimenting, Web-based testing, Impact of Interface Design, Web Technologies, Web Services, Internet research, Internet Studies, Data Mining, Philosophy Of Science, Economics, Computer Supported Cooperative Work (CSCW), Computer Science, Gender Studies, Gender and Social Computing, Groupware, Heuristics, Human Resource Development, Statistics, Web Design, Informatics, Information Science, Digital Humanities, Digital Media, Consumer Economics, Art and Science, Gender and education, The Internet, History of Science, and Behavioral Economicsedit
John Traxler
Development Studies, Web 2.0, Mobile Technology, Mobile Learning, and 19 moreUsability, Computer-Based Learning, Digital Divide, Africa, Online and Distance Education, Mobility/Mobilities, Mobile Media, Social Construction of Technology, Inovations in Distance Education, MLearning, Africana, Music, Technology, Linguistics, Higher Education, Applied Linguistics, Cognitive Psychology, Cultural Identity, and Indigenous Knowledgeedit
Douglas Eyman
Digital Humanities, Web Design, Literacy, Game studies, and 12 moreIntellectual Property, Composition and Rhetoric, Usability, Video Games and Learning, Computer Supported Cooperative Work (CSCW), Bibliometrics, Digital Rhetorics, Professional Writing, Rhetoric of Technology, Computers and Composition, Editing of Journals, and New Media Scholarshipedit
Nikolaos Tselios
E-learning, Web Studies, Learner Centered Approach, Web 2.0, and 41 moreThe Social Web, Computer-Based Learning, Web Design, Computer Supported Collaborative Learning (CSCL), Educational Technology, Blended And Mobile Learning, Mobile Learning, User Modeling, Learning Technology, Blogs, HCI, Digital Media & Learning, Web2.0 in education, Interactive Systems, Attentive Displays, Ambient Intelligence, Digital Identity, Information Visualisation, Information Fusion, Eye and Gaze Tracking, Cognitive Psychology, Semantic Web, Interaction Design, Usability, ICT in Education, Metadata, Accessibility, Prototyping, Information Architecture, Eye tracking, Problem solving (Education), User Research, User Evaluations, Information Seeking Behaviour, Latent Semantic Analysis, Task analysis and modelling, Usability Evaluation Methods, Strategies of information seeking in Professional Networking., Collaboration Analysis, Education, and Human Computer Interactionedit
Guus van den Brekel
University Medical Center Groningen
Medical Information Specialist
Central Medical Library Department
Embedded Systems, Web 2.0, Virtual Reality (Computer Graphics), Human Computer Interaction, and 58 moreData Mining, Ubiquitous Computing, Database Systems, Virtual Worlds, Social Networks, Participatory Research, Information Systems, Information Science, New Media, Blogs, Medical Sciences, Academic Libraries, Academic Librarianship, Digital Libraries, Reference, Knowledge Management, Library Science, BioMedical Physics Education, Information Literacy, Health Professional Education, E-learning, Lifelong Learning, Social Networking, Health Informatics, Collaboration, User Experience (UX), CMS, Innovation, Information Retrieval, Evidence Based Medicine, Education, Metadata, Science Librarianship, Medical Education, Academic Writing, Information Behavior, Health Literacy, User-Generated Content, Next Generation Library Catalogues, Distance Education, Play, Computer-Based Learning, Experimental games, Mobile Media, Learning and Teaching, Computer Science, Informal Learning, Mobile Learning, Web Technologies, Health Sciences, Internet science, Mobile Technology, Usability, Mobile Communication, Health Communication, Educational Technology, ICT in Education, and Agingedit
Nafiz Zaman Shuva
Library Science, Information Ethics, Information Behavior, Digital Libraries, and 24 moreInformation Society, Information Policy, Information Literacy, ICT Educational design, Academic Librarianship, Rural Librarianship, Library Faculty Research, Law Student Information Literacy (LSIL), Information Growth, Information Communication Technology, Information Systems, Information Science & Library Management, Bangladesh, National Digital Library, Web Design, Information Science and Library Management, Basic of Information Science & Library Management, Usability, Immigration, Immigration Studies, Canada, User Studies, Movement Ecology, and LIS Educationedit
Liza Potts
Collective Memory, Participatory Memory, Participatory Research, Content Analysis, and 36 moreProfessional Writing, Web Design, Sociotechnical Systems, Information Society, Computer Supported Cooperative Work (CSCW), User Experience (UX), Actor Network Theory, Digital Rhetorics, Rhetoric of Technology, Information Architecture, Participatory Culture, Digital Culture, Rhetoric and Social Theory, Systems Theory, Experience Design, Social Media, Human Computer Interaction, Visual Rhetoric, Participatory Design, Online Communities, Communication, Computer-Mediated Communication, Technical Communication, Knowledge Management, New Media, Cultural Studies, Usability, Information Systems, Fan Studies, Gender and Technology, Social Networking, Social Networks, Human Information Interaction, Sociology of Identity, Commemoration and Memory, and Digital Humanitiesedit
Patricia Sullivan
Digital Humanities, Methodology, Digital Rhetorics, Cultural Rhetorics, and 21 moreRhetorical Invention, Rhetoric of Technology, Information Architecture, Rhetoric and Social Theory, Rhetoric and Public Culture, Cyberstudies, Information Retrieval, Usability, Digital Libraries, Visual Rhetoric, Cyber Aesthetics, Feminist Historiography, Composition and Rhetoric, Organisational Change, Institutional Change, Digital Media, Digital Media & Learning, Sociology of the Media, Writing Studies, Interactive Paper, and Instructional Technologyedit
Eszter Hargittai
Communication, Research Methodology, New Media, Social Media, and 17 moreMass Communication, Usability, Sex and Gender, Research Methods and Methodology, Computer Mediated Communication, Mobile Communication, Social Stratification, Public Opinion, Political Communication (Communication), Internet Communication, Media and public policy, Communication technology, network analysis, social dynamics, strategic communication, Social Inequalities, Communication Skills, Sociology of the Media, The Internet, and Computer-Mediated Communication (CMC)edit
Kostas Zafiropoulos
Web 2.0, E Government Adoption, Social Media, Research Methodology, and 43 moreResearch Methods and Methodology, Quantitative Methods (Psychology), Social Network Analysis (SNA), Social Networks, Social Networking, Web Studies, Data Analysis, Social Informatics, E Government, Tourism 2.0, IS Governance (Business), Participatory Democracy, E Tourism, Social Statistics, Structural Equation Modeling, Survey Methodology, Internet-based surveying, The Internet, Internet Studies, E Readiness, Blogs, Blogging, the Blogosphere, Blogs, Internet-based research, Applied Research, Knowledge Economy, Knowledge-based Economy, E-Business, Internet science, Web Science, Information Economy/Society, Internet & Society, The Social Web, Mobile Communications, Data Mining, Usability, User interfaces, World Wide Web, Business Process, Web Services, Web 3.0, Mobile Develpment, Human Computer Interaction, and E-Commerceedit
Luis A. Vasconcelos
Computer Science, Art History, Research Methodology, Technology, and 21 moreDesign, Informatics, Innovation, Design Innovation, Usability, HCI, Design multi-disciplinary practice, Methodology, Method Engineering, Creative Problem Solving, Human Computer Interaction, Design Research, Augmented Reality, Interaction Design, Design Methods, Virtual Reality (Computer Graphics), Design History, Conceptual Art, User Research, Metodologia de Design, and User Evaluationsedit
Betty Tsakarestou
Panteion University of Social and Political Sciences
Faculty Member
Communication, Media and Culture Department
Education, Sociology, Economics, Political Science, and 27 moreBusiness, Architecture, Communication, Social Sciences, Research Methodology, Technology, Culture, Visual Studies, Digital Humanities, Performing Arts, Lawrence Lessig, Co-creation, Mobile Technology, Collaborative Consumption, Sharing Economy, Startups, Lean startup, Digital Culture, Social Networking, Social Networks, Mobile Communications, Data Mining, Usability, User interfaces, Environmental Sustainability, Human Computer Interaction, and Social Network Analysis (SNA)edit
Jessica Ringrose
Gender, Gender Studies, Girlhood Studies, Deleuze, and 87 moreGilles Deleuze and Felix Guattari, Feminist Theory, Feminism, Rosi Braidotti, Gender and education, Feminist Research Methods, Constructions of femininity, Femininity, Pornification Culture, Sexualisation Culture, of Children and Young People, Porn Chic, Pornography, Poststructuralism, Social Class, Postfeminism, Femininity And Hip Hop, Digital Ethnography, Digital Identity, Gender Discourse, Judith Butler, Queer Theory, Children and Media, Poststructural Methodologies, Mobile social networking, Cyberbullying, Affect (Cultural Theory), Poststructuralist Feminist Theory, Sexualities education, Cyber Bullying, School Bullying, Posthumanism, Psychosocial Studies, Critical Race Studies, Sociology of Education, Online Media, Computer-Mediated Communication, Assemblage Theory - Manuel De Landa, Black feminism, Masculinity and Gender Studies, Masculinity, Internet research methods, Virtual Communities, Media theory and Research, Educational Inequalities (class; race; gender etc), Women's Studies, Youth Studies, Youth Culture, Social Networking, Mobile and Location-Based Media, Social Sciences, Political communication, Political Identity, Digital Media, New Media, Online Journalism, Digital Story Telling, Paywalls, Social Networking Sites and Teenagers, Social Networking Sites (SNS), Sexting, Web 2.0, Iphones, Facebook, Google, Digital Marketing, Virtual Revolution, Youtube, Social Networks, Mobile Communications, Data Mining, Usability, User interfaces, Race, Class, Sex and Gender, Media and Children, Substantive: Young Masculinities, Femininities and Sexualities, Contemporary and Historical Sexualisation Debates, Digital Sociology, Geographies of embodiment, practice, affect and materiality., Schizoanalysis, Post-feminism, The Internet, Human Computer Interaction, Social Network Analysis (SNA), Public Pedagogy, Feminist new materialism, New Materialism, and Netnography (Research Methodology)edit
Alex Sandro Gomes
Human Computer Interaction, Computer Supported Collaborative Learning CSCL, CSCL, Computer Supported Collaborative Learning, and 58 moreCollaborative Learning, User Experience (UX), Emotions And Self Regulated Learning, Social Networking, Computer Supported Collaborative Learning (CSCL), Online social networks, User Experience Design, Computer Supported Cooperative Work (CSCW), Technology Enhanced Learning, Educational Technology, Informal Learning, Computer-Based Learning, Sociocultural Theory, E-learning, Cultural Historical Activity Theory, Activity Theory, Socio-cultural theory, ICT in education, assessment, 21st century skills, pedagogy and innovation, ICT in Education, Etnography, Ubiquitous Learning, Mobile and Location-Based Media, Mobile Web 2.0, Web 2.0, Innovation, Digital Culture, Interaction Design, User eXperience, Design, Digital Media & Learning, Information Visualization, Mobile social networking, Mobile Learning, Design Innovation, Self Regulation, Self-regulation, Self Efficacy, Self and Peer Assessment, Visualization, HCI, Usability, Accessibility, Cognitive Psychology, Metadata, Semantic Web, Cross-Cultural Communication, Cultural Identity, Linguistics, Applied Linguistics, Information Technology, Computers, Digital Divide, Technology in Teacher Education, Teachers Practices, Educative Software Development, Computer Science, The Internet, and Networked and Social Learningedit
Petter Bae Brandtzaeg
Media Studies, Social Media, Digital Media, Innovation, and 39 moreInternet Studies, Communication Theory, User Experience (UX), Digital Divide, Computer Mediated Communication, HCI, User Centred Design, Social Networking Sites, Facebook, Civic Engagement, Audience Studies, Big Data, New Media, Social Networking, Human Computer Interaction, Mobile Technology, Usability, Privacy, Online Communities, Online social networks, Social Networking Sites (SNS), Young people's use of Technology, Customer Loyalty, Children and Media, Children and Youth, Co-creation, Children's Media, User Generated Content, Elderly and the Internet, Why People Use Social Networking Sites, Online Social Network Sampling, Media Displacement, Social Media and Family Relationships, Understanding the new digital divide, People Using Social Networking Sites, Facebook User Typology, Displacement Hypothesis Media, Communication, and Mediaedit
Mauricio Fonseca
Anthropology Of Religion, Multiculturalism, Identity, Citizenship, and 18 moreIntercultural dialogue, Islam, Media, Communication, Sociology, Theology, Philosophy, Anthropology, HCI, Usability, Accessibility, Cognitive Psychology, Metadata, Semantic Web, Cross-Cultural Communication, Cultural Identity, Linguistics, and Applied Linguisticsedit
Natnael Gonfa Berihun
Web Services, Social Networking, Online social networks, Computer Security, and 16 moreNetwork Security, Security Engineering, Student Motivation And Engagement, Requirements Engineering, Research, HCI, Usability, Accessibility, Cross-Cultural Communication, Cultural Identity, Linguistics, Applied Linguistics, Software Engineering, Java Programming, Rapid Prototyping, and Geert Hofstede’s “Model of Cultural Dimensions”edit
Jaeni Sahuri
Universitas Gadjah Mada
Department Member
Department of Electrical Engineering and Information Technology
Web Engineering, Social Networking, Social Networks, Mobile Communications, and 26 moreData Mining, Usability, User interfaces, HCI, Accessibility, Cognitive Psychology, Metadata, Semantic Web, Cross-Cultural Communication, Cultural Identity, Linguistics, Applied Linguistics, Machine Learning, Syntactic and Semantic Knowledge, Natural Language Processing, Bioinformatics, Signal Processing, Mobile Computing, Text Mining, Computer Security, Network Security, Human Computer Interaction, Social Network Analysis (SNA), Semantic Web Technologies, Ontology (Computer Science), and Semantic Web technology - Ontologiesedit
Elly Zahroti
Bioethics, Usability, Medical Education, Health Policy, and 23 moreMedical Ethics, Medico-political issues, Ethics, Philosophy, Gender, Political Philosophy, Feminist Theory, Gynecology and Obstetrics, Contraception, Education, History, Psychology, Hematology, Pediatric, Hemoglobin, Hematokrit, Bayi Baru Lahir, Computer Science, Tali Pusat, Persalinan, Preeklampsia Berat, Obstetrics and Gynaecology, and Human Computer Interactionedit




























