Narrative and Design
Derrick Dekerckhove
Cultural Sociology, Media Studies, Digital Media, Cognitive Neuroscience, and 18 moreSpatial Story Telling, Narrative and Design, Reading, Performance, Gesture, Sound, Machinima, Virtual Worlds, Game Spaces, New Media, Bakhtin, Embodiment, Cyborgs, Art and technology, Dialogism, Poetry, Music, and Multimedia
Norma Mendoza-Denton
Sociolinguistics, Linguistic Anthropology, Media Anthropology, Anthropology, and 18 moreNew Media, Semiotics, Psycholinguistics, Digital Media, Political communication, Multimedia, Embodiment, Performance, Language Variation and Change, Sound, Gesture, Bakhtin, Narrative and Design, Tim Ingold, Forensic Linguistics, Police discourse, Police Interrogation, and Quantified Self
Roselle Pineda
Development Aggression, Arts Organizing and Communities, Organization Theory, Arts in Education, Community Development, Performance Studies, and 24 moreMarxism and art theory history, Digital Media, Spatial Story Telling, Narrative and Design, Reading, Performance, Gesture, Sound, Machinima, Virtual Worlds, Game Spaces, New Media, Bakhtin, Embodiment, Cyborgs, Art and technology, Dialogism, Poetry, Music, Multimedia, Visual Arts, Cultural Studies, Dance, and Installation Art
Carolyn Guertin
Cyberfeminism, Locative Media Arts, Authorship, Hacktivism, and 53 moreTactical media, Digital Piracy/ Filesharing, Contemporary Transnational Cinemas and Media Art as Transformative Sites of Gender, Race and Technology, Digital Arts, Visual Culture, Digital Media, Electronic Literature, Digital Culture, English, East Asian Cinema, New Media, Piracy, The Futur of Copyright at the Digital Era, Web 2.0, Transnational Cinema, Asian Studies, Media, Journalism, English Literature, Communication, Development communication, Media Activism, Media Studies, Media Literacy, Alternate Media, Media Research, Media Impact and Effects and Usages, Spatial Story Telling, Narrative and Design, Reading, Performance, Gesture, Sound, Machinima, Virtual Worlds, Game Spaces, Bakhtin, Embodiment, Cyborgs, Art and technology, Dialogism, Poetry, Music, Multimedia, Transnational media, media and diaspora, Transnational Media Production, Eric Zimmerman, Markus Montola, Pervasive Gaming, Occupy Movement, #yosoy132, Emergent Media, Global Studies, and Comparative Media Studies
Ramesh Sharma
Academic curriculum, Mobile Learning, E Science, Computer Games Technology, and 104 moreE-learning, Instructional Design, Research Design, Online and Distance Education, Content Analysis (Research Methodology), Educational Technology, Online Education, Online Learning, Teachers' professional development, Technology-mediated teaching and learning, Comparative and international education, Educational Informatics, Computer Supported Collaborative Learning (CSCL), Curriculum Design, Educational Research, Educational Measurement, Information & Communication Technology, Science Education, Computer-Based Learning, Research, Collaboration Technology, Computer and Instructional Technology, Information and Communication technology, Blogs, Teacher Education, Educational Psychology, Action Research, Internet research methods, E-research (Education), M-Learning, Applied Research, Web 2.0, Computer Graphics, Digital Media & Learning, Next Generation Internet Research, Education Ethics, Distance Education, Computer Science Education, Multimedia Learning, Teaching Methodology, Social Media, Computer-based testing, Education, Education Policy, Higher Education, Infomation technology, Learning Technology, Learning and Teaching, Media Literacy Education, Methodology (Education), New Media, School effectiveness and school improvement, Technology in Teacher Education, Transformational Leadership, Transformative Learning, 21st Century Literacies, Virtual Communities, Virtual Worlds, Digital Media, Open Research, Open Access, Open Educational Resources (OER), OER-University, impact of OER and eLearning on quality and access, The development and use of OERs in devloping countries, WikiEducator, CaribNet, CKLN, Virtual Learning, Instructional Technology, Distance Learning, Spatial Story Telling, Narrative and Design, Reading, Performance, Gesture, Sound, Machinima, Game Spaces, Bakhtin, Embodiment, Cyborgs, Art and technology, Dialogism, Poetry, Music, Multimedia, Defence, Research Methodology, Design, Ethics, Computer Networks, Social Networks, Development, Teacher Training, Professional Development, Critical Success Factors in E Learning, Web Based, India, Multimedia in Education, Tqm in Education, Dth Technology, Face to Face Teaching, and ICT in Education
Brian McGrath
Thai Studies, Southeast Asian Studies, Urban Ecology, Urban Studies, and 32 moreUrban Design (Urban Studies), Urban Design, Architecture, Architectural Representation Theory, Debates on public space and public life, urban design theory, urban culture and history, Urban Theory History, Urban Design, Urban Ecology, Urbanization in Developing Countries, Housing Issues, Digital Media, Spatial Story Telling, Narrative and Design, Reading, Performance, Gesture, Sound, Machinima, Virtual Worlds, Game Spaces, New Media, Bakhtin, Embodiment, Cyborgs, Art and technology, Dialogism, Poetry, Music, Multimedia, Remote Sensing, Landscape Architecture, Architectural Theory, Consumerism, Shopping, Hong Kong, and Environmental Sustainability
José Augusto Mannis
Music, Music Technology, Composition (Music), Music Cognition, and 51 moreAcoustics, Musical acoustics, Acoustic Ecology, Room Acoustics, Architectural Acoustics, Bioacoustics, Electroacoustic Music, Sound Art, Sound and Music Computing, Radio And Sound Studies, Sound Recording, Sound archives, Music Documentation, Cataloguing, Improvisation, Poetry and Music, Digital Media, Narrative and Design, Reading, Performance, Gesture, Sound, Machinima, Virtual Worlds, Game Spaces, New Media, Embodiment, Art and technology, Dialogism, Poetry, Multimedia, Sustainable Building Design, Audio Signal Processing, Sustainable Design, Audio Engineering, Music and philosophy, Music Aesthetics, Computer Assisted Composition, Digital Signal Processing, Contemporary Music, Music and Mathematics, Sound Spatialization, Noise Pollution, Noise and Vibration Control and Prediction, Music Education, Philosophy of Music Education, Educação Musical, Music Improvisation, Free Improvisation, Education Musicale, and Sciences Cognitives
Angela Thomas
Children's Literature, Visual Literacy, Virtual Worlds, Augmented Reality, and 35 moreMultimodality, New Literacies, Electronic Literature, Digital Fiction, E-learning, Critical Pedagogy, Drama, Literacy, Creativity studies, Digital Games, Gender and education, Arts Education and Pedagogy, English Language Arts, Drama Education, Performance Pedagogy, Participatory media (Education), Grammar Methods, Imaginative education, Digital Media, Spatial Story Telling, Narrative and Design, Reading, Performance, Gesture, Sound, Machinima, Game Spaces, New Media, Bakhtin, Embodiment, Cyborgs, Art and technology, Dialogism, Poetry, and Feminism
Isabelle Arvers
Open Source/Open Access and Libraries, Video Game Platforms for Artwork--using them for art not just gaming and for gaming new styles of artwork, Digital Media, Spatial Story Telling, and 24 moreNarrative and Design, Reading, Performance, Gesture, Sound, Machinima, Virtual Worlds, Game Spaces, New Media, Bakhtin, Embodiment, Cyborgs, Art and technology, Dialogism, Poetry, Music, Multimedia, Filmmaking, Documentary, Vr, Second Life, Avatars, Gaming, and Aesthetics
Doris Molero
Curriculum Design, Curriculum and Instruction, Educational Technology, Virtual Worlds, and 27 moreVirtual Communities, Second Language Acquisition, Online Learning, Virtual Learning, Instructional Technology, Instructional Design, Distance Education, Distance Learning, Digital Media, Spatial Story Telling, Narrative and Design, Reading, Performance, Gesture, Sound, Machinima, Game Spaces, New Media, Bakhtin, Embodiment, Cyborgs, Art and technology, Dialogism, Poetry, Music, Multimedia, and English language teaching
Leo Falcao
New Media, Film Studies, Game studies, Storytelling, and 26 moreDigital Storytelling, Media Studies, Design, Learning and Teaching, Design Research, Media Arts, Design Methods, Game Design, Digital Media, Spatial Story Telling, Narrative and Design, Reading, Performance, Gesture, Sound, Machinima, Virtual Worlds, Game Spaces, Bakhtin, Embodiment, Cyborgs, Art and technology, Dialogism, Poetry, Music, and Multimedia
Raphaël Baroni
Narratology, Cognitive Narratology, Visual Narratology, Historiographic Metafictions, Narratology and Postmodern Literature, and 48 moreTransmedial Narratology, Narrative, Narrative Theory, Storytelling, Literary Theory, Literary Criticism, Poetics, Semiotics, Discourse Analysis, Comics and Graphic Novels, Didactique du français langue étrangère, Languages and Linguistics, Critical Discourse Analysis, Second Language Acquisition, Methodology and Didactics of Foreign Language Teaching, French as a second language, Francais Langue Etrangere, Digital Media, Spatial Story Telling, Narrative and Design, Reading, Performance, Virtual Worlds, New Media, Bakhtin, Embodiment, Art and technology, Dialogism, Poetry, Music, Interactive Narrative, Narrative Analysis, Digital Narrative, Narrativa Digital, Digital Storytelling, Interactive Storytelling, Applied Linguistics, French language, Autobiography, Literature, Cultural Studies, Media Studies, Sociolinguistics, Aesthetics, Comparative Literature, Digital Humanities, Popular Culture, and Jean-Marie Schaeffer
Daniela Labra
Electronic Music, History of Djing, Digital Media, Spatial Story Telling, and 30 moreNarrative and Design, Reading, Performance, Gesture, Sound, Machinima, Virtual Worlds, Game Spaces, New Media, Bakhtin, Embodiment, Cyborgs, Art and technology, Dialogism, Poetry, Music, Multimedia, Contemporary Art, Art History, Art Theory, Writing in Visual Art, Art writing, Artistic Research, Artists’ Books, Curation, Art ‘beyond the gallery’, Culture, Gender, Interdisciplinarity, and Visual Studies
Evelyn Izquierdo
Academic Reading, Academic Writing, Teaching English as a Foreign Language, English Grammar, Cognitive Linguistics, Sociolinguistics, and 43 moreDiscourse Analysis, Arabic-English translation, Research Writing, ESP, Morphology, Syntax, Semantics, Pragmatics, TESOL, Applied Linguistics, Phonetics, Phonology, Digital Media, Spatial Story Telling, Narrative and Design, Reading, Performance, Gesture, Sound, Machinima, Virtual Worlds, Game Spaces, New Media, Bakhtin, Embodiment, Cyborgs, Art and technology, Dialogism, Poetry, Music, Multimedia, CALL, Computer Assisted Language Learning, Language Learning, Language Teaching, MFL, Modern Foreign Languages Teaching and Learning, Blogging, Social Media, Qualitative Research, Reflection, Teacher Research, and Teacher Reflection
Massimiliano Locanto
University of Salerno
Faculty Member
Dipartimento di Scienze del Patrimonio Culturale/DISPAC Department
Opera, Twentieth-Century Music (Music), Music, Historical Musicology, and 30 moreMusic Aesthetics, Musicology, 19th Century Italian Opera, Cultural Musicology, Serial Music, History of Musicology, Postcolonial musicology, Critical Musicology, Systematic Musicology, Medieval Music, Medieval Music Theory, Music and Gesture, Digital Media, Spatial Story Telling, Narrative and Design, Reading, Performance, Gesture, Sound, Machinima, Virtual Worlds, Game Spaces, New Media, Bakhtin, Embodiment, Cyborgs, Art and technology, Dialogism, Poetry, and Multimedia
Barie Fez-Barringten
Cosmopolitanism, Musicology, Perception, Cultural Studies, and 93 moreEnvironmental Planning and Design, Cultural Memory, Environmental Philosophy, Arcitecture as the Making of Metaphors, Architectural History, Theory of What Is a Culture and What a Culture Does, Art, Architecture, Art Theory, Art Economics and Markets, Fashion Theory, Digitalizations of Non-Digital Art Works, Shows, Galleries, Events, Archives, Publishings, The Social, Cognitive, and Cultural Psychology of Thrilling Those Who Encounter Artworks--how work traits thrill audiences, End Of Life Studies, Cultural Heritage, New Testament, Innovation, Fashion Measures--of novelty, of status impacts, of consumer breadth/diversity, of historic scale impacts of the field, etc., Fashion/Design Signalling Systems--how status, power, wealth, taste, sophistication, uniqueness, imagination, worldliness, etherality get signaled, Critical Regionalism (Architecture), Models of Innovation Types and Processes, Theory of Relation Between Innovation and Creativity, Conflicts Between Creation Practices and Innovation Practices, Innovation Study outside of Business, Economics, and Commercial Fields, Design and Emotion (Architecture), Colour Music, Visual Culture, Cultural Psychology, Cultural Theory, Abstract Art, Diabetes, Manuscript Studies, Biblical Studies, Identity (Culture), Interior Design, Narrative and Design, Long-term diabetic complications, Cultural Landscapes, Innovation In Built Environment, Gospels, History of concepts, Culture, Social Stratification, Design Process (Architecture), Arab Christian Studies, Synoptic Gospels, Architectural Heritage, Constructionism, Management of Innovation, Hegel, Pop Culture, History of Sociology, Durkheim Emile, Cultural Sociology, Visual Sociology, Martin Heidegger, Applied Philosophy, Cultural History, Architecture:the Making of Metaphors, Why Is Architecture an Art?, Education towards an architecture of Islam, Nterior Design, Metaphor, TECHNICAL, Mapping, Structure, Domain, Signs, Apparatus, Spaces, Volumes, Shapes, Forms, Metaphorical Mappings, Invariance Principle, ALIVE, Dead, Onomatopeics, Surrogates, Appetite, Desire, Searle, Buildings, Designed In Harmony, Means of Expression and Design Meaning, Diagonal Association, Triangulation, Images and Models, Similes and Metaphor, Urban Design, Hebrew Bible/Old Testament, Aging, and LME;” Laboratories for Metaphoric Environments
Sarah McGeown
Reading, Reading Habits/Attitudes, Motivation (Psychology), Student Motivation And Engagement, and 26 moreMotivation (Education), Student Achievement Motivation, Children's reading, Reading Comprehension, Reading (Psychology), Gender, Synthetic Phonics, Development of phonics teaching, Digital Media, Spatial Story Telling, Narrative and Design, Performance, Gesture, Sound, Machinima, Virtual Worlds, Game Spaces, New Media, Bakhtin, Embodiment, Cyborgs, Art and technology, Dialogism, Poetry, Music, and Multimedia
Antonio A. Casilli
Non-Linear System Social Dynamics & Simulations, Social Research Methods and Methodology, Sociology of Food and Eating, Sociology of the Body, and 33 moreHistory Of Computing, Digital Humanities, Sociology, Innovation, Social Network Analysis (SNA), Multi-Agent Systems, Digital Media, Spatial Story Telling, Narrative and Design, Reading, Performance, Gesture, Sound, Machinima, Virtual Worlds, Game Spaces, New Media, Bakhtin, Embodiment, Cyborgs, Art and technology, Dialogism, Poetry, Music, Multimedia, eHealth, Primary Care, Qualitative Research, Chronic illness, Users, Technology, Anthropology, and Ethnography
Aidan Celeste
Art, Cinema, Walter Benjamin, Film, and 23 moreDigital Art, Archive, Optical Unconscious, The Arcades Project, Digital Media, Spatial Story Telling, Narrative and Design, Reading, Performance, Gesture, Sound, Machinima, Virtual Worlds, Game Spaces, New Media, Bakhtin, Embodiment, Cyborgs, Art and technology, Dialogism, Poetry, Music, and Multimedia
Stanislav Lvovsky (Yury Sorochkin)
Urban Studies, Public History, History, Sociology of Space, and 47 morePoetry, Literature, Spatial Theory, Digital Media, Spatial Story Telling, Narrative and Design, Reading, Performance, Gesture, Sound, Machinima, Virtual Worlds, Game Spaces, New Media, Bakhtin, Embodiment, Cyborgs, Art and technology, Dialogism, Music, Multimedia, Critical Urban and Cultural Theory, Environmental Studies, Sociology of Space and Architecture, Revolutionary Theory, Ethnography, Art, Urbanism, Sustainable Design, Human Rights, Comparative Literature, Cultural Memory, History and Memory, Russian Studies, Trauma Studies, Russian History, Collective Memory, Russian Literature, Border Studies, Mobility/Mobilities, Russian Politics, Social and Collective Memory, Literature and Trauma, Urban Sociology, Social Sciences, Post-imperial imaginaries, and Post-Imperial Fiction
José Ignacio Galán Ugartemendía
Transmedial Storytelling, Digital Humanities, Digital Culture, Anthropology, and 71 moreVisual Anthropology, Visual Culture, Media and Cultural Studies, Media Sociology, Media theory and Research, DIY culture, Fractals, Antropología Política, anthropology Politics, Conflicto armado, desplazamiento forzado, memoria histórica, prácticas políticas, gobernanza económica, Género femenino, acción colectiva, formación estatal., Filosofía Política, Semiótica, comunicación y cultura, Semiotica, Marshall McLuhan, Marshall McLuhan: Understanding Media. The Extensions of Man, Hegel, Historia, Economia, Geografia, Patrimonio Cultural, Ciencia, Tecnologia, Interculturalidad, Multiculturalidad, Mediacion, Digital Media, Spatial Story Telling, Narrative and Design, Reading, Performance, Gesture, Sound, Machinima, Virtual Worlds, Game Spaces, New Media, Bakhtin, Embodiment, Cyborgs, Art and technology, Dialogism, Poetry, Music, Multimedia, Self Regulated E Learning, E-Learning Design, User eXperience, Media Experience, Game-based Learning, Transmedia, Crossmedia, Web 2, Web 3.0, Tecnología Educativa, NTICx, TIC, Etnografía Digital, Adaptation (Film Studies), Remake, Intersemiotic Translation, Film Aesthetics, Film Semiotics, Intermediality, Transmediality, Media Studies, Antropología, Filosofía, Semiotica Visual, Imagen, Television, Fotografia, Arte, and Documental
Marie Strati
Social Media, Sociologu of Migration, Ethnicity, Racism, Journalism, Blogs, Blogging, the Blogosphere, and 19 moreDigital Media, Spatial Story Telling, Narrative and Design, Reading, Performance, Gesture, Sound, Machinima, Virtual Worlds, Game Spaces, New Media, Bakhtin, Embodiment, Cyborgs, Art and technology, Dialogism, Poetry, Music, and Multimedia
Lica Cecato
Music, Art Events--mass multi-art workshop composition events, Contemporary Art, Performance Art, and 79 moreVideo Art, Installation Art, Anthropology Of Art, Art and Science, Philosophy of Art, Haiku and tanka, Haiku, French language, Italian language, Japanese Language And Culture, Japanese Studies, Cinema, Visual Arts, Creative Writing, Contemporary Poetry, Literature, Gender Studies, Art History, History, Philosophy and Sociology of Human/animal Relations, Stage Design, Directing, CameraWork, Fine Arts, Design, Web Design, Animation, Digital Imaging Devices, Photography, Advertising, Cinema and Television, Graphic Design, Interior Design, Eco Construction, Digital Media, Spatial Story Telling, Narrative and Design, Reading, Performance, Gesture, Sound, Machinima, Virtual Worlds, Game Spaces, New Media, Bakhtin, Embodiment, Cyborgs, Art and technology, Dialogism, Poetry, Multimedia, Audiovisual Translation, Cinema Theory, Analyzing and Critics, Audiodescription, Subtitling, Dubbing, Literature Compared, Linguistics, Applied Lingustics, Languages, Communication, Semiotics, Culture, Media, Slam Poetry, Syntax, Semantics, French, Japanese, English, Serbian, Language Philosophy, Discourse Analysis, Philosophy, Critical Theory, English language, and English Literature
Carmela Dell'Aria
Applied Linguistics, Linguistics, Virtual Worlds, Gamification in Education, and 65 moreDigital Humanities, Second Life, Pragmatics (Speech Acts, Conversation & Discourse Analysis), Computer-Mediated Communication (CMC), English Grammar, Cognitive Linguistics, Sociolinguistics, Discourse Analysis, Arabic-English translation, Research Writing, ESP, Morphology, Syntax, Semantics, Pragmatics, TESOL, Phonetics, Phonology, Digital Media, New Media, Online Journalism, Digital Story Telling, Paywalls, Iphones, Facebook, Google, Digital Marketing, Virtual Revolution, Youtube, Spatial Story Telling, Narrative and Design, Reading, Performance, Gesture, Sound, Machinima, Game Spaces, Bakhtin, Embodiment, Cyborgs, Art and technology, Dialogism, Poetry, Music, Multimedia, CMC, SMS language, Edugames, Simulations, Education, Health, Roleplaying, Scenario, CALL, Computer Assisted Language Learning, Language Learning, Language Teaching, MFL, Modern Foreign Languages Teaching and Learning, Blogging, Social Media, Qualitative Research, Reflection, Teacher Research, and Teacher Reflection
Giulio Lughi
Università Degli Studi di Torino
Faculty Member
Dipartimento Interateneo di Scienze, Progetto e Politiche del Territorio Department
Communication, Mass Communication, Visual Culture, Literatura Fantástica, and 29 moreDigital Media, New Media, Online Journalism, Digital Story Telling, Paywalls, Iphones, Facebook, Google, Digital Marketing, Virtual Revolution, Youtube, Spatial Story Telling, Narrative and Design, Reading, Performance, Gesture, Sound, Machinima, Virtual Worlds, Game Spaces, Bakhtin, Embodiment, Cyborgs, Art and technology, Dialogism, Poetry, Music, Multimedia, and Media



























